Le Climb
An AI coach for League of Legends players that follows your game live.
- Role
- Designed & built
- Year
- 2026
- Stack
- Electron · Next.js · TypeScript

Context
Players who want to climb the ladder watch coaching videos, but nobody tells them what to fix during their own game. And League of Legends forbids any overlay injected into the game.
What I did
The whole product: a desktop companion app that reads the official live game data and shows advice next to the game, a website to download it, and a post-game debrief that tracks your improvement areas over time.
Outcome
The app is free to download, with automatic updates. A Premium version is coming.
The process
Working around the rule, cleanly
No injection into the game: Riot forbids it and its anti-cheat detects it. So the companion runs alongside, reading the official API that the League client exposes locally during a game. Each view has one main message; everything else stays in the background.

A restrained identity, built for gaming
Night background, a single action colour, monospace numbers for stats. Each hue has a job: objective, warning, success. The same system ties the website and the companion together. Users can also plug in their own AI key, with the provider of their choice.

A landing page that makes you want to install it
The landing page tells the method on a single page: three axes, proof in numbers, and a two-click install. Same art direction as the companion — night background, orange accent, monospace stats — so the site and the app echo each other.
